Anphillia Continuum
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Class: Barbarian

2 posters

Go down

Class: Barbarian Empty Class: Barbarian

Post  Rhine Jive Click Fri Apr 22, 2011 7:18 pm

Barbarian

Hit Die: d12
Attack Bonus: 1
Skill Points: 4

Prerequisites: Non-Lawful
Proficiencies: Simple Weapons, Martial Weapons, Light Armor, Medium Armor, Shields
Skills:
  • Craft Armor
  • Craft Trap
  • Craft Weapon
  • Discipline
  • Heal
  • Intimidate
  • Listen
  • Lore
  • Parry
  • Ride
  • Taunt


Progression:
  • Level 1: Barbarian Fast Movement, Barbarian Rage
  • Level 2: Uncanny Dodge
  • Level 11: Damage Reduction
  • Level 15: Greater Rage


Abilities:

Barbarian Rage
The Barbarian enters a frenzy that grants +4 STR, +4 CON, +2 Will Saves and +1 AB for 3 Rounds/CL.

Note: The Rage is an Extraordinary Effect, meaning it cannot be dispelled.

Greater Rage
The Barbarian enters a frenzy that grants +6 STR, +6 CON, +4 Will Saves and +2 AB for 3 Rounds/CL.
Note: The Rage is an Extraordinary Effect, meaning it cannot be dispelled.

Mighty Rage
10* Barbarian Level Temp HP (15* if Pure), +8 STR, +8 CON, +4 Will, +2 AB, +2d6 Negative Damage
(Also slightly improves other special rages)
Note: The Rage is an Extraordinary Effect, meaning it cannot be dispelled.

Thundering Rage
The Barbarian goes into a fury which grants them an extra +1 Attack Per Round / 20 Barb (Extra +1 With Mighty) and 2d12 Massive Criticals. At CL 26 and above, the Barbarian also deals an added 2d4 Electrical damage. These effects last for 21 Rounds + 3 Rounds/CL after CL 7.
Note: The Rage is an Extraordinary Effect, meaning it cannot be dispelled.

Terrifying Rage
The Barbarian becomes a frightening figure, causing all enemies that get near to make a Will Save with a DC equal to the Barbarian's Intimidate ranks + 1d10.
  • Enemies who are a lower level than the CL become immobilized with fear for 1d3 Rounds.
  • Enemies who are a higher or equal level to the CL get -1 * (Barbarian Level / 10) AC / Saves (-1 With Mighty) for 1d3 Rounds.

Note: The Rage and its penalties are Extraordinary Effects, meaning they cannot be dispelled. Because Barbarian levels are used against the level of an opponent, it is impossible to immobilize a level 40 character with this feat.

Rhine Jive Click

Posts : 42
Join date : 2011-03-13
Location : In my profile.

Back to top Go down

Class: Barbarian Empty Re: Class: Barbarian

Post  Felix Fri Jan 25, 2013 9:17 pm

updated with new changes
Felix
Felix
Admin

Posts : 1253
Join date : 2011-02-28

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum