This update
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Professor Plum
Wordack
Vladimir
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This update
does this mean rebuilds for orcs with no 20%loss to xp or whartever it was?-Removed Bloodline Fury and Gruumsh Hand from Half-Orcs. They now receive +1 AB and +1 damage instead.
so emp will be better than max?yay for taking a step backwards.-All second level stat buffs (Bull's Strength, Cat's Grace, Endurance, Eagle's Splendor, Fox's Cunning, Owl's Wisdom) have been reverted to 1d4+1 bonus.
lol wut?so its better than meteorswarm and the lightning counterpart? no sr and 5+ is insane. only /- from items will reduce dmg and ive seen no higher then 10 on those. no mantle, no ohter immuntiys, no los. kinda dumb to make a spell that always hits & always does dmg cuz of the mothevasion.epic druid isnt much of a variable since you need 17 druid to even cast teh spell.-Improved the Earthquake spell: it now deals 1d8 damage / Pre Epic CL + 1d8 / 4 Epic CLs (penetrates as +5 weapon); if the caster has the destruction domain or is an epic level druid, the spell is empowered; reflex save for half; double damage against placeables; ignores LoS; ignores SR.
Vladimir- Posts : 110
Join date : 2011-05-17
Re: This update
Yeah i dont get the earthquake buff lol if it was on moths its already 1d10 not 1d8 and it seems a bit ubber. Bit of a kick in the balls for orcs but i havnt got one ;p And reverted the cats bulls etc to 1d4+1 >? i thought it was that anyhow what was it then?
Wordack- Posts : 145
Join date : 2011-04-25
Re: This update
Are you really suggesting temp duration minimal DI and -vamp regen-which is completely and utterly retarded are better than +1 ab / damage?
Have fun relying on empower, it'll be fun resting a half dozen times for you to +7 everything - as well as reapplying it after a dispel!
Meteor swarm has +3 DC.
(CL >20) = CL-20*2/3 + 20 = 33 @ 40
Damage @ 40 = 33d6 ~ 115.5 (116)
Earthquake (No +DC)
(CL >20) = (CL-20/4 + 20) = 25 @ 40
Damage @ 40 = 25d8 ~ 112.5
Damage @ 40 (Inc Domain / Epic Druid) ~ 168.75
As you can see, EQ is not as good as meteor swarm, unless someone has epic druid / destruction domain - then it is arguably better.
Both are reflex saves, one is at +3 DC; that is a huge difference to someone that isn't lazy and has decent saves.
Physical resistance is slightly more rare than fire - sure you can stick a fire resistance ring on, but DD's and barbarians have DR naturally and many items that are useable due to other properties have X / - physical DR on.
You didn't mention these though:
All things considered they're about equal in this standing.
They're different spells, I'd use both, dependant on the opponent. One is not better than the other, one has potentially more damage, the other is more reliable.
Aren't all reflex spells like this?
Have fun relying on empower, it'll be fun resting a half dozen times for you to +7 everything - as well as reapplying it after a dispel!
Meteor swarm has +3 DC.
(CL >20) = CL-20*2/3 + 20 = 33 @ 40
Damage @ 40 = 33d6 ~ 115.5 (116)
Earthquake (No +DC)
(CL >20) = (CL-20/4 + 20) = 25 @ 40
Damage @ 40 = 25d8 ~ 112.5
Damage @ 40 (Inc Domain / Epic Druid) ~ 168.75
As you can see, EQ is not as good as meteor swarm, unless someone has epic druid / destruction domain - then it is arguably better.
Both are reflex saves, one is at +3 DC; that is a huge difference to someone that isn't lazy and has decent saves.
Physical resistance is slightly more rare than fire - sure you can stick a fire resistance ring on, but DD's and barbarians have DR naturally and many items that are useable due to other properties have X / - physical DR on.
You didn't mention these though:
- Epic warding
- DR/DI from shifter shapes
- Deflecting force
All things considered they're about equal in this standing.
They're different spells, I'd use both, dependant on the opponent. One is not better than the other, one has potentially more damage, the other is more reliable.
kinda dumb to make a spell that always hits & always does dmg cuz of the mothevasion
Aren't all reflex spells like this?
Professor Plum- Posts : 783
Join date : 2011-04-09
Re: This update
oooh. I am sooo making Destruction domain cleric when I get time
Oh well, I've waited for two months, I guess I can wait another two
J wrote:-Made no changes to Travel Domain yet. (Sorry, Rugi. Next update. I promise.)
Oh well, I've waited for two months, I guess I can wait another two
Rugnarie- Posts : 333
Join date : 2011-03-28
Re: This update
The Exodus version was d10, if I remember right.
It was really annoying having to heal kit every 3 rounds because of someone spamming earthquake on the other side of a wall. Damn my rubbish reflex! ;(
It was really annoying having to heal kit every 3 rounds because of someone spamming earthquake on the other side of a wall. Damn my rubbish reflex! ;(
Professor Plum- Posts : 783
Join date : 2011-04-09
Re: This update
well maybe better fer orcs ;p But how did cats,bulls etc work before? i thought they were 1d4+1 and the books were nerfed to just +2 to stats .
Wordack- Posts : 145
Join date : 2011-04-25
Re: This update
It was previously a base d4, max was a fixed 5 and empower was d4/2 + d4 (Max: 6)
So empower was still 'better' than max.
So empower was still 'better' than max.
Professor Plum- Posts : 783
Join date : 2011-04-09
Re: This update
how is a spell does more than 50dmg more per avarge arguably better?
u aint gonna use this spell unless you got dest-domain or is 21+druid.
1 lower innate lvl means less dc, but no sr roll makes it ignore all spell immunitys and all spell level immunitys like the rak-shape has.
even if there are resistance or +6 redcution to get, fire resistance is still easier to get by your own words.
i really dont see what part of all this is arguable.
this all depends on if this line of code from the pbulic is still on this server
u aint gonna use this spell unless you got dest-domain or is 21+druid.
1 lower innate lvl means less dc, but no sr roll makes it ignore all spell immunitys and all spell level immunitys like the rak-shape has.
even if there are resistance or +6 redcution to get, fire resistance is still easier to get by your own words.
i really dont see what part of all this is arguable.
this all depends on if this line of code from the pbulic is still on this server
- Code:
if(nDamage>130){nDamage = 125+d12();}
Vladimir- Posts : 110
Join date : 2011-05-17
Re: This update
No. Changes happen. Making Half-Orcs viable doesn't strike me as significant enough to offer rebuilds.Vladimir wrote:does this mean rebuilds for orcs with no 20%loss to xp or whartever it was?
There are a lot of spells here that are better cast empowered, but I don't think this is one of them. Generally speaking, Reliability > Slightly Higher Average.Vladimir wrote:so emp will be better than max?yay for taking a step backwards.
That aside, Obfuscation != Progress.
No cap. The spell has always been better with the Destruction domain, except for that whole fussy cap business. Which was asinine.Vladimir wrote:so still capped at 125+1d12 dmg?
The spell has been tested pretty thoroughly in both PvE and PvP circumstances, and was deemed just fine. That said, if it proves too powerful anyways, we'll nerf it.
J. Persinne- Posts : 591
Join date : 2011-03-10
Re: This update
Vladimir wrote:how is a spell does more than 50dmg more per avarge arguably better?
u aint gonna use this spell unless you got dest-domain or is 21+druid.
1 lower innate lvl means less dc, but no sr roll makes it ignore all spell immunitys and all spell level immunitys like the rak-shape has.
even if there are resistance or +6 redcution to get, fire resistance is still easier to get by your own words.
i really dont see what part of all this is arguable.
this all depends on if this line of code from the pbulic is still on this serverso still capped at 125+1d12 dmg?
- Code:
if(nDamage>130){nDamage = 125+d12();}
The arguable part is +50 damage, or +3 DC.
Against someone who knows what they're doing, the +3 DC will make the average comparative damage shoot way up compared to earthquake. Factor in saves. (Thus far I've seen you do nothing but blindly stab at it, and the other changes - nice mathematical proof, or reasoned argument would be welcomed)
Against someone who doesn't, you're better off casting earthquake - or better yet a debilitating / insta death spell.
Why wouldn't you use it if you're not 21+ druid, or if you don't have destruction domain? Non-los spells are useful.
Besides, you don't have a choice between them - so it's moot. Meteor swarm is arcane and earthquake is divine. There's no cross-over.
Professor Plum- Posts : 783
Join date : 2011-04-09
Re: This update
correct.there is no choice between them.good point.you win.all is well and good.end of discussion.
Vladimir- Posts : 110
Join date : 2011-05-17
Re: This update
Are you okay, Vlad? You seem really upset.
You're being given careful, reasoned responses and responding with sarcasm. No one is trying to upset you, but you're taking it all very personally.
You haven't even attempted to be respectful to anyone from the start of this discussion to the end. It's very rude. Try and start a discussion, not an argument!
You're being given careful, reasoned responses and responding with sarcasm. No one is trying to upset you, but you're taking it all very personally.
You haven't even attempted to be respectful to anyone from the start of this discussion to the end. It's very rude. Try and start a discussion, not an argument!
Cryptic- Posts : 46
Join date : 2011-06-02
Re: This update
Rugnarie wrote:oooh. I am sooo making Destruction domain cleric when I get timeJ wrote:-Made no changes to Travel Domain yet. (Sorry, Rugi. Next update. I promise.)
Oh well, I've waited for two months, I guess I can wait another two
copy&paste a script from exodus takes alot of work. give it atleast two months rugi.
(the smiley is there so you understand that im not all that serious in anything i write or think around a game)
Vladimir- Posts : 110
Join date : 2011-05-17
Re: This update
I'm wondering something;
Are you guys (the dms of this server) going to let the two players who went from lvl 6 to lvl 30, keep those lvls?
Are you guys (the dms of this server) going to let the two players who went from lvl 6 to lvl 30, keep those lvls?
TheeVals- Posts : 341
Join date : 2011-02-28
Location : Sitting infront of a Computer.
Re: This update
Yes. It's super lame, but just gray area enough for me to excuse it on account of "we totally should have just fixed that sooner".
ETA: Though to be clear, that's totally my personal opinion, and subject to change if other staffers disagree with it.
ETA: Though to be clear, that's totally my personal opinion, and subject to change if other staffers disagree with it.
Last edited by J. Persinne on Fri Jun 17, 2011 2:22 am; edited 1 time in total
J. Persinne- Posts : 591
Join date : 2011-03-10
Re: This update
or maybe just left it in when rewriting the pbulic relase rules?
Vladimir- Posts : 110
Join date : 2011-05-17
Re: This update
I bet its 2 axfells that have been logged in all day forever and were both level 6? ;p swift runner and um lydia? ;p
I kept seeing them and at level 6 and i thought no way lol
I kept seeing them and at level 6 and i thought no way lol
Wordack- Posts : 145
Join date : 2011-04-25
Re: This update
if someone is getting cookies we all get cookies.thats how we did it at my kindergarden.
Vladimir- Posts : 110
Join date : 2011-05-17
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