Supernatural traps
+2
J. Persinne
Rugnarie
6 posters
Page 1 of 1
Supernatural traps
So it's awesome when you gather like 8 of those Hellenous things to blast them, being Injured already to trigger %$"£%^£$^!!!!!! supernatural trap taht grants 95% Arcane failure
Restor doesn't help. Greater restor doesn't help. Rest doesn't help. Relog doesn't help.
Please, do something about it, it's f-ing frustrating.
(optimally, remove it.)
Edit:
Reloggin' AND resting works.
Imagine my frustration after I triggered the same kind of trap for second time in upcoming 10 minutes.....
Also, it the effect disappears after 20 minutes or so...but still this kind of effect is really a killer for casters
Restor doesn't help. Greater restor doesn't help. Rest doesn't help. Relog doesn't help.
Please, do something about it, it's f-ing frustrating.
(optimally, remove it.)
Edit:
Reloggin' AND resting works.
Imagine my frustration after I triggered the same kind of trap for second time in upcoming 10 minutes.....
Also, it the effect disappears after 20 minutes or so...but still this kind of effect is really a killer for casters
Rugnarie- Posts : 333
Join date : 2011-03-28
Re: Supernatural traps
That standard answer here is something along the lines of, "teamwork, yo!"
But I hate the random traps too.
But I hate the random traps too.
J. Persinne- Posts : 591
Join date : 2011-03-10
Re: Supernatural traps
I kinda love the idea of random traps, keeps you on your toes. (Or missing a couple of them, plus livers and spleens.)
My standard response would be: "Invest in Search, yo!"
My standard response would be: "Invest in Search, yo!"
Xeleem- Posts : 10
Join date : 2011-04-10
Re: Supernatural traps
Arn't some of them helpful?
They provide a bonus, can't think of specific ones at the moment!
They provide a bonus, can't think of specific ones at the moment!
TheeVals- Posts : 341
Join date : 2011-02-28
Location : Sitting infront of a Computer.
Re: Supernatural traps
they should also catch ghosts!
Kombat Karl- Posts : 40
Join date : 2011-03-10
Age : 39
Location : Here
Re: Supernatural traps
They aren't actually traps, though. Just randomly applied effects.Xeleem wrote:My standard response would be: "Invest in Search, yo!"
J. Persinne- Posts : 591
Join date : 2011-03-10
Re: Supernatural traps
yeah, you can't see them, they just randomly hit you. you either go "w00t" or "sh*t"
Kombat Karl- Posts : 40
Join date : 2011-03-10
Age : 39
Location : Here
Re: Supernatural traps
TheeVals wrote:Arn't some of them helpful?
They provide a bonus, can't think of specific ones at the moment!
some make you "extra durable"= some kinky DR
some grants you some kind of a SR
some decrease your ability stats...
but A R C A N E spell failure for a C L E R I C ?!?! That's just screwed up.
Rugnarie- Posts : 333
Join date : 2011-03-28
Re: Supernatural traps
Yeah I remember this one from condors - only duration fixed it IIRC. Kinda bad luck, and silly that GR doesn't cure it.
cybergrime- Posts : 46
Join date : 2011-03-19
Re: Supernatural traps
Oh.. not real traps? Oh, hence the topic, "supernatural" lol. *smacks head* well, erm.. maybe alter the effects a little? Some traps could be a dispel or maybe something specific to the environment, like a falling tree (physical damage, heaps of it) or ceiling debris or geysers erupting from underground steam vents? Stimuli for neurons.
Xeleem- Posts : 10
Join date : 2011-04-10
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum