This update

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This update

Post  Vladimir on Thu Jun 16, 2011 7:50 am

-Removed Bloodline Fury and Gruumsh Hand from Half-Orcs. They now receive +1 AB and +1 damage instead.
does this mean rebuilds for orcs with no 20%loss to xp or whartever it was?


-All second level stat buffs (Bull's Strength, Cat's Grace, Endurance, Eagle's Splendor, Fox's Cunning, Owl's Wisdom) have been reverted to 1d4+1 bonus.
so emp will be better than max?yay for taking a step backwards.

-Improved the Earthquake spell: it now deals 1d8 damage / Pre Epic CL + 1d8 / 4 Epic CLs (penetrates as +5 weapon); if the caster has the destruction domain or is an epic level druid, the spell is empowered; reflex save for half; double damage against placeables; ignores LoS; ignores SR.
lol wut?so its better than meteorswarm and the lightning counterpart? no sr and 5+ is insane. only /- from items will reduce dmg and ive seen no higher then 10 on those. no mantle, no ohter immuntiys, no los. kinda dumb to make a spell that always hits & always does dmg cuz of the mothevasion.epic druid isnt much of a variable since you need 17 druid to even cast teh spell.

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Re: This update

Post  Wordack on Thu Jun 16, 2011 8:01 am

Yeah i dont get the earthquake buff lol if it was on moths its already 1d10 not 1d8 and it seems a bit ubber. Bit of a kick in the balls for orcs but i havnt got one ;p And reverted the cats bulls etc to 1d4+1 >? i thought it was that anyhow what was it then?

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Re: This update

Post  Professor Plum on Thu Jun 16, 2011 9:12 am

Are you really suggesting temp duration minimal DI and -vamp regen-which is completely and utterly retarded are better than +1 ab / damage?

Have fun relying on empower, it'll be fun resting a half dozen times for you to +7 everything - as well as reapplying it after a dispel!

Meteor swarm has +3 DC.

(CL >20) = CL-20*2/3 + 20 = 33 @ 40

Damage @ 40 = 33d6 ~ 115.5 (116)

Earthquake (No +DC)

(CL >20) = (CL-20/4 + 20) = 25 @ 40

Damage @ 40 = 25d8 ~ 112.5

Damage @ 40 (Inc Domain / Epic Druid) ~ 168.75


As you can see, EQ is not as good as meteor swarm, unless someone has epic druid / destruction domain - then it is arguably better.

Both are reflex saves, one is at +3 DC; that is a huge difference to someone that isn't lazy and has decent saves.

Physical resistance is slightly more rare than fire - sure you can stick a fire resistance ring on, but DD's and barbarians have DR naturally and many items that are useable due to other properties have X / - physical DR on.

You didn't mention these though:

  • Epic warding
  • DR/DI from shifter shapes
  • Deflecting force


All things considered they're about equal in this standing.

They're different spells, I'd use both, dependant on the opponent. One is not better than the other, one has potentially more damage, the other is more reliable.

kinda dumb to make a spell that always hits & always does dmg cuz of the mothevasion

Aren't all reflex spells like this?
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Re: This update

Post  Rugnarie on Thu Jun 16, 2011 9:15 am

oooh. I am sooo making Destruction domain cleric when I get time Very Happy

J wrote:-Made no changes to Travel Domain yet. (Sorry, Rugi. Next update. I promise.)

Oh well, I've waited for two months, I guess I can wait another two Smile
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Re: This update

Post  Professor Plum on Thu Jun 16, 2011 9:18 am

The Exodus version was d10, if I remember right.

It was really annoying having to heal kit every 3 rounds because of someone spamming earthquake on the other side of a wall. Damn my rubbish reflex! ;(
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Re: This update

Post  Wordack on Thu Jun 16, 2011 9:39 am

well maybe better fer orcs ;p But how did cats,bulls etc work before? i thought they were 1d4+1 and the books were nerfed to just +2 to stats .

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Re: This update

Post  Professor Plum on Thu Jun 16, 2011 9:47 am

It was previously a base d4, max was a fixed 5 and empower was d4/2 + d4 (Max: 6)

So empower was still 'better' than max.
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Re: This update

Post  Vladimir on Thu Jun 16, 2011 10:22 am

how is a spell does more than 50dmg more per avarge arguably better?
u aint gonna use this spell unless you got dest-domain or is 21+druid.
1 lower innate lvl means less dc, but no sr roll makes it ignore all spell immunitys and all spell level immunitys like the rak-shape has.
even if there are resistance or +6 redcution to get, fire resistance is still easier to get by your own words.
i really dont see what part of all this is arguable.

this all depends on if this line of code from the pbulic is still on this server
Code:
if(nDamage>130){nDamage = 125+d12();}
so still capped at 125+1d12 dmg?


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Re: This update

Post  J. Persinne on Thu Jun 16, 2011 3:30 pm

Vladimir wrote:does this mean rebuilds for orcs with no 20%loss to xp or whartever it was?
No. Changes happen. Making Half-Orcs viable doesn't strike me as significant enough to offer rebuilds.
Vladimir wrote:so emp will be better than max?yay for taking a step backwards.
There are a lot of spells here that are better cast empowered, but I don't think this is one of them. Generally speaking, Reliability > Slightly Higher Average.

That aside, Obfuscation != Progress.
Vladimir wrote:so still capped at 125+1d12 dmg?
No cap. The spell has always been better with the Destruction domain, except for that whole fussy cap business. Which was asinine.

The spell has been tested pretty thoroughly in both PvE and PvP circumstances, and was deemed just fine. That said, if it proves too powerful anyways, we'll nerf it.

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Re: This update

Post  Professor Plum on Thu Jun 16, 2011 3:45 pm

Vladimir wrote:how is a spell does more than 50dmg more per avarge arguably better?
u aint gonna use this spell unless you got dest-domain or is 21+druid.
1 lower innate lvl means less dc, but no sr roll makes it ignore all spell immunitys and all spell level immunitys like the rak-shape has.
even if there are resistance or +6 redcution to get, fire resistance is still easier to get by your own words.
i really dont see what part of all this is arguable.

this all depends on if this line of code from the pbulic is still on this server
Code:
if(nDamage>130){nDamage = 125+d12();}
so still capped at 125+1d12 dmg?


The arguable part is +50 damage, or +3 DC.

Against someone who knows what they're doing, the +3 DC will make the average comparative damage shoot way up compared to earthquake. Factor in saves. (Thus far I've seen you do nothing but blindly stab at it, and the other changes - nice mathematical proof, or reasoned argument would be welcomed)

Against someone who doesn't, you're better off casting earthquake - or better yet a debilitating / insta death spell.

Why wouldn't you use it if you're not 21+ druid, or if you don't have destruction domain? Non-los spells are useful.

Besides, you don't have a choice between them - so it's moot. Meteor swarm is arcane and earthquake is divine. There's no cross-over.
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Re: This update

Post  Vladimir on Thu Jun 16, 2011 3:55 pm

correct.there is no choice between them.good point.you win.all is well and good.end of discussion.

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Re: This update

Post  Cryptic on Thu Jun 16, 2011 4:29 pm

Are you okay, Vlad? You seem really upset.

You're being given careful, reasoned responses and responding with sarcasm. No one is trying to upset you, but you're taking it all very personally.

You haven't even attempted to be respectful to anyone from the start of this discussion to the end. It's very rude. Try and start a discussion, not an argument!

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Re: This update

Post  Vladimir on Thu Jun 16, 2011 5:05 pm

shhh.dont speak just....just hold me!

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Re: This update

Post  Vladimir on Thu Jun 16, 2011 5:09 pm

Rugnarie wrote:oooh. I am sooo making Destruction domain cleric when I get time Very Happy

J wrote:-Made no changes to Travel Domain yet. (Sorry, Rugi. Next update. I promise.)

Oh well, I've waited for two months, I guess I can wait another two Smile

copy&paste a script from exodus takes alot of work. give it atleast two months rugi. Laughing

(the smiley is there so you understand that im not all that serious in anything i write or think around a game)

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Re: This update

Post  TheeVals on Thu Jun 16, 2011 5:16 pm

I'm wondering something;
Are you guys (the dms of this server) going to let the two players who went from lvl 6 to lvl 30, keep those lvls?
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Re: This update

Post  J. Persinne on Thu Jun 16, 2011 6:27 pm

Yes. It's super lame, but just gray area enough for me to excuse it on account of "we totally should have just fixed that sooner".

ETA: Though to be clear, that's totally my personal opinion, and subject to change if other staffers disagree with it.


Last edited by J. Persinne on Fri Jun 17, 2011 2:22 am; edited 1 time in total

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Re: This update

Post  Vladimir on Thu Jun 16, 2011 6:34 pm

or maybe just left it in when rewriting the pbulic relase rules?
alien

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Re: This update

Post  Wordack on Thu Jun 16, 2011 10:31 pm

I bet its 2 axfells that have been logged in all day forever and were both level 6? ;p swift runner and um lydia? ;p

I kept seeing them and at level 6 and i thought no way lol

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Re: This update

Post  Vladimir on Fri Jun 17, 2011 5:55 am

if someone is getting cookies we all get cookies.thats how we did it at my kindergarden. Crying or Very sad

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Re: This update

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