Undisclosed changes
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Undisclosed changes
Would these inclued no scout or druid messeges now? And our rustin road was traps and gaurds out but still no horn..surely the gaurds would have alerted the fort no? Or if this change just covers sneakers i get it-a sneak in stealth should not set of any alarms. But others can be seen.
Wordack- Posts : 145
Join date : 2011-04-25
Re: Undisclosed changes
Nope. I changed colors, but otherwise didn't touch the alarms.
J. Persinne- Posts : 591
Join date : 2011-03-10
Re: Undisclosed changes
Could you change the colour back? If you want to look back what the message was its hard to find, due to the soft colour,
Arataki- Posts : 26
Join date : 2011-03-27
Re: Undisclosed changes
You can change it back yourself. Those colors we put in because they are color blind friendly.
Felix- Admin
- Posts : 1253
Join date : 2011-02-28
Re: Undisclosed changes
Nah. The default palette has the faction messages set to orange. The alternate palette is the "softer" one, and can be accessed via the "/msgcolors" toggle. Off hand, I can't recall what the faction color was set to for that one. But dark blue faction messages aren't an option for either of them.
Personally, I found the dark blue nearly illegible, as it tended to mesh with the background of most environments. Though if enough people find the change bothersome, I could certainly add yet another alternate palette.
ETA: Playing a bit more, I think I see what you mean. It isn't particularly distinct from the combat log.
Personally, I found the dark blue nearly illegible, as it tended to mesh with the background of most environments. Though if enough people find the change bothersome, I could certainly add yet another alternate palette.
ETA: Playing a bit more, I think I see what you mean. It isn't particularly distinct from the combat log.
J. Persinne- Posts : 591
Join date : 2011-03-10
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